

- TRASH IT CHANGE IT MAIL UPGRADE IT INSTALL
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Levy AR Lab Access: This gives us so much late game as we can draw through our entire deck again. Combined with Crescentus I can crash their economy pretty easily which is always fun.ĭirty Laundry: Econ and a run. I've intentionally cut the number of Events I play for Street Peddler.Īccount Siphon: Account Siphon is the main event I want to be playing and recurring with Same Old Thing. She is an MVP but I don't want 3 copies of her, as the recursion of resources/hardware is limited.
TRASH IT CHANGE IT MAIL UPGRADE IT FREE
Street Peddler: So often she is 1 credit, a free piece of MU, 2 cards and the surprise program or hardware that if they had known I had, they would of played differently. I don't mind if it gets trashed late game either. Forces them to protect everything and spread themselves wide or let me gain credits. Security Testing: Clicking for 3 credits once per turn is actually really good. It also draws a card which is nice, makes a even more efficient. I cut down on my events a fair bit so I don't want too many. 1 Click for 2 credits and cycling a card.

It also trashes for 2 credits and a card. Can be recycled with Levy too.įall Guy: Stops them from trashing cards if I'm trying to protect a Same Old Thing for Levy or Security Testing for econ. R&D Interface: For those big early R&D runs or for when you have derezed stuff to guarantee multi-accesses.īank Job: A nice bit of economy gain, especially versus something like NEH. I ran Crash Space for a while as Plascrete 3, but it always just got trashed before they Scorched me. If you can get multiple access with Crescentus, all the better. HQ Interface: I use to run Legwork but with Street Peddler I would rather have less events and more Peddler hits. My only issue is I would love a bigger Clone Chip that can recurr maybe the whole suite at once for those big runs.ĭesperado: With the sheer levels of draw this deck can put out, I feel 2 is good. It recurrs Faerie, Crescentus and the Breaking and Entering suite. A lot of decks have insane economies or are able to go wide without ICE.Ĭlone Chip: Automatic 3 of. Because you trash and cantrip them, you can easily drawn the second and with Clone Chips and similar, you have extra copies. Ideally I would like a pair of GS Striker M1s but I can't afford the influence.Ĭrescentus: I thinking running 2 is the right choice.
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I'm considering swapping this out for GS Sherman M3 as it breaks the 4 power barrier much more easily and breaks multiple subroutines which is important.Ĭerberus “Rex” H2: I would like another Code Breaker that can break the 4-5 range stuff. There is a new piece of hardware coming out in the next cycle that gives +1 link and trashes to draw 3, which might be interesting.įaerie: It gets past Archer and any annoying 6+ strength sentries, as well as letting us Derez Archer with Crescentus.Ĭorroder: A permanent and constant barrier breaker. I've, in the past, experimented with versions that ran Dyson-Mem but my issue there was that it slowed you down a fair bit and the +1 mem didn't actually do anything.
TRASH IT CHANGE IT MAIL UPGRADE IT INSTALL
The cheap install cost and the fact they replace themselves with a card lets you give yourself some mid-game assets attacking and sometimes agendas and account siphons out of no where. The Breaking and Entering Suite: Fairly standard stuff in Armand. It is designed to be slightly more installed card heavy to work with Street Peddler and reward repeated accesses. This is my take on a "Giest" Walker deck.
